I'm actually SO flattered that you noticed that, because I paid EXCRUCIATING attention to that very aspect. Thank you!
Deadly Premonition was definitely something I initially only appreciated as a novelty. Once I really got involved in the game, though... it's crazy, but it actually manages to get you invested. There's so much game to love beneath the surface there.
It's also probably the only game to attempt a gameplay mashup of Resident Evil and Legend of Zelda.
Don't get me wrong, Deadly Premonition has a ton of problems. But jeez, every aspect of it is dripping with charm. Like, every second of the game feels like it was put in by hand by a couple of guys who really loved and believed in what they were doing. It's a lot different from the typical design-by-committee trap that a lot of modern games fall into. Not to mention the balls-crazy storyline and the ridiculously large cast of instantly-memorable characters. I'd love to see it come to digital services like XBLA, PSN and Steam, since I don't have a 360 anymore.
Yeah Totally Agree with you there It was totally Hilarius that you could people Trought the windows and they were just following their Rutine and how every character got connected with Each Other i still havent done Emily´s Challenges i belive they have to do something with Coocking but i have never being able to get them.
I Should Make a Sprite of York Some Day. Right Zach?
Yeah its kinda hard, its has to be raining and it has to be to be when she is not working,and thats because she Only cooks when it rains and you got to to her house really circunstancial stuff. (Thank God )